Farmhouse Various Time of Day - Environment Art & Design
-------
We visit the farm at 4 stages of of the story progression. Each one had it's own narrative goal. From cinematics to gameplay, we had to keep it different yet feel the same.
-------
Shader & Additional Modeling - Tiffany Nguyen & Joakim Stiggson
Lighting - Danny Braet, Mark Shoaf & Mari Kuwayama
FX - Kirsten England